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Animal Well- Maximum interactive range of tools and objects
I accidentally found that I can use the B. wand or B B wand to detect the actual interactive range of each objects in the game. So I tried to detect many things as possible The scale I used here is the size of our main character, which count as one unit in each graph. Unless specified, otherwise the default unit one step equal to one pixel Top: It has an asymmetrical x-axis picking range, the left part is wider than the right part. B. ball: Can be picked up from above or below it. Has an asymmetrical y-axis picking range. Slink: Also has a asymmetrical x-axis picking range, the left part is wider than the right part. Telephone: Switch: Fruit: Picking a firecracker: Turing the crank: Chest: Picking up the house key: Control panel in the bunny mural room: Unlocking the door: One more strange thing: If you stand on the bubble and falling to second grid on the right hand side, the interactive text will be disappeared, only a...




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